Billions of viewers. One tap to play. No install. We convert your game, pass certification and submit it — you keep 80% of the revenue.
Revenue share
No upfront fees. No exclusivity. We only earn when you do.
Powered by our Unity MCP + Claude agent automation.
Unity WebGL, HTML5, Construct, Godot Web, Cocos, Phaser or PlayCanvas — any web build works.
Our agent integrates the Playables SDK, wires game_ready / game_finished, trims the build and passes certification — automatically.
Your game appears on YouTube, playable in one tap with no install. You track plays and revenue from one dashboard.
Nothing upfront. We work on a revenue share: you keep 80% of what your game earns on YouTube.
Never. No exclusivity — keep publishing on Google Play, the App Store or anywhere else at the same time.
A game that runs directly inside YouTube — in the feed and the Playables tab. Viewers tap and play instantly, no install.
Most games are converted the same day. Our automation handles SDK integration, cleanup and certification checks.
Ads and analytics SDKs are not allowed inside Playables. Our agent detects and removes them during conversion.
Join the studios already reaching billions of viewers.
Submit your game — it's free